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- Can Using a Dumber Phone Cure 'Brain Rot'? (2025/04/07 07:34)Brain rot — the inability to think deeply after too much scrolling on a phone — afflicts "plenty of people," writes the New York Times' lead consumer technology writer. [Alternate URL here.] He's suffering from it too — "These days, it's tough to even finish a book." But is the answer just avoiding distractions with a stripped-down $600 phone "that barely does anything"? For a week he tested the Light Phone III... The newest version, which began shipping in March and is set for a broader release in July, can place calls, send texts, take photos, show map directions, play music and podcasts and not do much else. There is no web browser. There is also no app store, meaning there's no Uber to hail a ride, no Slack and no social media. There isn't even email... There were moments I enjoyed it. While waiting for a train, resting at the gym or eating alone, I was not tempted to stare at the phone screen, and I felt more mindful of my surroundings. Phone calls sounded nice and clear. The maps app did a fine job navigating me around town. It reminded me of simpler times when we used phones primarily to converse before putting them away to focus on other tasks. But over the week, the downsides of a dumber phone chipped away at my enjoyment, and overall I felt more stressed and less capable. I suddenly found myself unable to get into a train station, look up the name of a new restaurant or control my garage door. Some of that has less to do with the Light Phone itself, which is a so-so product, and more to do with how society as a whole has become dependent on advanced smartphone features. For example, his old smartphone supported virtual phone-based passes for mass transit and speedy access to his gym. (And his friends made phone of the Light Phone's photos.) But at least never felt tempted to check his email when out to dinner. "While I admire the goal of the Light Phone, my experience demonstrates there's nothing we can realistically do or buy to bring us back to simpler times. So many aspects of our lives, including getting around town, working, paying for things and controlling home appliances, revolve around our highly capable smartphones. "This Light Phone experiment reminded me of glamping: paying a lot to have an artificially crummier experience." Read more of this story at Slashdot.
- The Tumblr Revival is Real - and Gen Z is Leading the Charge (2025/04/07 04:10)"Gen Z is rediscovering Tumblr — a chaotic, cozy corner of the internet untouched by algorithmic gloss and influencer overload..." writes Fast Company, "embracing the platform as a refuge from an internet saturated with influencers and algorithm fatigue." Thanks to Gen Z, the site has found new life. As of 2025, Gen Z makes up 50% of Tumblr's active monthly users and accounts for 60% of new sign-ups, according to data shared with Business Insider's Amanda Hoover, who recently reported on the platform's resurgence. User numbers spiked in January during the near-ban of TikTok and jumped again last year when Brazil temporarily banned X. In response, Tumblr users launched dedicated communities to archive and share their favorite TikToks... To keep up with the momentum, Tumblr introduced Reddit-style Communities in December, letting users connect over shared interests like photography and video games. In January, it debuted Tumblr TV — a TikTok-like feature that serves as both a GIF search engine and a short-form video platform. But perhaps Tumblr's greatest strength is that it isn't TikTok or Facebook. Currently the 10th most popular social platform in the U.S., according to analytics firm Similarweb, Tumblr is dwarfed by giants like Instagram and X. For its users, though, that's part of the appeal. First launched in 2007, Tumblr peaked at over 100 million users in 2014, according to the article. Trends like Occupy Wall Street had been born on Tumblr, notes Business Insider, calling the blogging platform "Gen Z's safe space... as the rest of the social internet has become increasingly commodified, polarized, and dominated by lifestyle influencers." Tumblr was also "one of the most hyped startups in the world before fading into obsolescence — bought by Yahoo for $1.1 billion in 2013... then acquired by Verizon, and later offloaded for fractions of pennies on the dollar in a distressed sale. "That same Tumblr, a relic of many millennials' formative years, has been having a moment among Gen Z..." "Gen Z has this romanticism of the early-2000s internet," says Amanda Brennan, an internet librarian who worked at Tumblr for seven years, leaving her role as head of content in 2021... Part of the reason young people are hanging out on old social platforms is that there's nowhere new to go. The tech industry is evolving at a slower pace than it was in the 2000s, and there's less room for disruption. Big Tech has a stranglehold on how we socialize. That leaves Gen Z to pick up the scraps left by the early online millennials and attempt to craft them into something relevant. They love Pinterest (founded in 2010) and Snapchat (2011), and they're trying out digital point-and-shoot cameras and flip phones for an early-2000s aesthetic — and learning the valuable lesson that sometimes we look better when blurrier. More Gen Zers and millennials are signing up for Yahoo. Napster, surprising many people with its continued existence, just sold for $207 million. The trend is fueled by nostalgia for Y2K aesthetics and a longing for a time when people could make mistakes on the internet and move past them. The pandemic also brought more Gen Z users to Tumblr... And Tumblr still works much like an older internet, where people have more control over what they see and rely less on algorithms. "You curate your own stuff; it takes a little bit of work to put everything in place, but when it's working, you see the content you want to see," Fjodor Everaerts, a 26-year-old in Belgium who has made some 250,000 posts since he joined Tumblr when he was 14... Under Automattic, Tumblr is finally in the home that serves it, [says Ari Levine, the head of brand partnerships at Tumblr]. "We've had ups and downs along the way, but we're in the most interesting position and place that we've been in 18 years," he says... And following media companies (including Business Insider) and social platforms like Reddit, Automattic in 2024 was making a deal with OpenAI and Midjourney to allow the systems to train on Tumblr posts. "The social internet is fractured," the article argues. ("Millennials are running Reddit. Gen Xers and Baby Boomers have a home on Facebook. Bluesky, one of the new X alternatives, has a tangible elder-millennial/Gen X vibe. Gen Zers have created social apps like BeReal and the Myspace-inspired Noplace, but they've so far generated more hype than influence....") But in a world where megaplatforms "flatten our online experiences and reward content that fits a mold," the article suggests, "smaller communities can enrich them." Read more of this story at Slashdot.
- As Stocks (and Cryptocurrencies) Drop After Tariffs, France Considers Retaliating Against US Big Tech (2025/04/07 01:10)"U.S. stock market futures plunged on Sunday evening," reports Yahoo Finance, "after the new U.S. tariff policy began collecting duties over the weekend..." The EU will vote on $28 billion in retaliatory tariffs Wednesday, Reuters reports. (And those tariffs will be approved unless "a qualified majority of 15 EU members representing 65% of the EU's population oppose it. They would enter force in two stages, a smaller part on April 15 and the rest a month later.") But France's Economy and Finance Minister has an idea: more strictly regulating how data is used by America's Big Tech companies. Politico EU reports/A>: "We may strengthen certain administrative requirements or regulate the use of data," Lombard said in an interview with Le Journal Du Dimanche. He added that another option could be to "tax certain activities," without being more specific. A French government spokesperson already said last week that the EU's retaliation against U.S. tariffs could include "digital services that are currently not taxed." That suggestion was fiercely rejected by Ireland, which hosts the European headquarters of several U.S. Big Tech firms... Technology is seen as a possible area for Europe to retaliate. The European Union has a €157 billion trade surplus in goods, which means it exports more than it imports, but it runs a deficit of €109 billion in services, including digital services. Big Tech giants like Apple, Microsoft, Amazon, Google and Meta dominate many parts of the market in Europe. Amid the market turmoil, what about cryptocurrencies, often seen as a "proxy" for the level of risk felt by investors? In the 10 weeks after October 6, the price of Bitcoin skyrocketed 67% to $106,490 by December 10th. But by January 30th it had started dropping again, and now sits at $77,831 — still up 22% for the last six months, but down nearly 27% over the last 10 weeks. Yet even after all that volatility, Bitcoin suddenly fell again more than 6% on Sunday, reports Reuters, "as markets plunged amid tariff tensions. Ether, the second largest cryptocurrency, fell more than 10% on Sunday." Read more of this story at Slashdot.
- Microsoft's Copilot Roasts Bill Gates, Steve Ballmer, and Satya Nadella (2025/04/06 23:57)"Three Microsoft CEOs walk into a room..." Satya Nadella posted on X.com, "and are interviewed by Copilot!" As part of Microsoft's 50th anniversary celebration, Microsoft CEO Nadella joined former Microsoft CEOs Bill Gates and Steve Ballmer in a funny two-minute video (also available on YouTube) in which Nadella asks Copilot for an AI-powered roast of each of them. "All right Satya," Copilot answers. "Let's spice it up..." Copilot: Steve, we'll start with you. Your enthusiasm is legendary. But do you ever worry that your energy might short-circuit the AI? I mean, even robots need a coffee break after your pep talks. Steve Ballmer: Come on dude! If you can't handle me, you can't handle a huge percentage of the world's population! We're counting on you! Copilot: Ha ha, fair point Steve. Now Bill, you've got that signature thoughtful gaze. But do you ever think the AI might feel intimidated by your intense thinking face? I mean, it's like it's waiting for a blue screen moment. Bill Gates: I hope so. I mean, it's all I've got left as the AIs get so damn intelligent. It's just that gaze and my willingness to criticize that differentiates me. Copilot: And it's a formidable gaze indeed, Bill. Steve Ballmer: Copilot, would you ever be willing to criticize him? Copilot: Absolutely. Criticism is where growth happens. Now Satya, AI seems to be your best buddy — but ever worry that your deep passion for AI could one day have it running the show, leaving you to just enjoy the ride? Satya Nadella: Well, the day AI can play like the best cricket player that I enjoy, that's the day it can run the show, as far as I'm concerned. Copilot: Touche, Satya. Let's see if it can hit a century in cricket and then we'll talk. This has been a blast, gentlemen. Here's to another 50 years of innovation and adventure. Cheers. Ballmer, Nadella, and Gates: Cheers. Bill Gates: Whatever that means to an AI. Does it drink? Read more of this story at Slashdot.
- Could We Reach Mars Faster With Nuclear Fusion-Powered Rockets? (2025/04/06 22:57)Nuclear fusion — which releases four times the energy of fission — could theoretically happen sooner in space than on earth, reports CNN. "And it could help spacecraft achieve speeds of up to 500,000 miles (805,000 kilometers) per hour — more than the fastest object ever built..." With funding from the UK Space Agency, British startup Pulsar Fusion has unveiled Sunbird, a space rocket concept designed to meet spacecraft in orbit, attach to them, and carry them to their destination at breakneck speed using nuclear fusion... For now, Sunbird is in the very early stages of construction and it has exceptional engineering challenges to overcome, but Pulsar says it hopes to achieve fusion in orbit for the first time in 2027. [Pulsar's founder/CEO says the first functional Sunbird would be ready four to five years later.] If the rocket ever becomes operational, it could one day cut the journey time of a potential mission to Mars in half. CNN says the proposed Sunbird process would use helium-3 — which may be abundant on the Moon — to generate protons which "can be used as a 'nuclear exhaust' to provide propulsion". (And without generating any dangerous radioactive material.) "It's very unnatural to do fusion on Earth," says Richard Dinan, founder and CEO of Pulsar. "Fusion doesn't want to work in an atmosphere. Space is a far more logical, sensible place to do fusion, because that's where it wants to happen anyway...." Sunbirds would operate similarly to city bikes at docking stations, according to Dinan: "We launch them into space, and we would have a charging station where they could sit and then meet your ship," he says. "You turn off your inefficient combustion engines, and use nuclear fusion for the greater part of your journey. Ideally, you'd have a station somewhere near Mars, and you'd have a station on low Earth orbit, and the (Sunbirds) would just go back and forth...." Initially, the Sunbirds will be offered for shuttling satellites in orbit, but their true potential would come into play with interplanetary missions. The company illustrates a few examples of the missions that Sunbird could unlock, such as delivering up to 2,000 kilograms (4,400 pounds) of cargo to Mars in under six months, deploying probes to Jupiter or Saturn in two to four years (NASA's Europa Clipper, launched in 2024 towards one of Jupiter's moons, will arrive after 5.5 years), and an asteroid mining mission that would complete a round trip to a near-Earth asteroid in one to two years instead of three. Other companies are working on nuclear fusion engines for space propulsion, including Pasadena-based Helicity Space, which received investment from aerospace giant Lockheed Martin in 2024. San Diego-based General Atomics and NASA are working on another type of nuclear reactor — based on fission rather than fusion — which they plan to test in space in 2027. Read more of this story at Slashdot.
- 'Minecraft Movie' Scores Biggest Videogame Movie Opening Ever, Faces Early Leaks Online (2025/04/06 21:40)It was already the best-selling videogame of all time, notes the Hollywood Reporter. And A Minecraft Movie just had the biggest opening ever for a video game movie adaptation. WIth a production budget of $150 million, it earned in $157 million in just its first weekend in the U.S., with a worldwide total of $301 million. A Warner Bros. executive called the movie "lightning in a bottle," while the head of co-producer Legendary Pictures acknowledged the game is a global phenomon, according to the article. (About the movie's performance, the executive "said the opening is a both a reflection of the mandate to celebrate the world of Minecraft in a joyful way, and the singular experience that only theatrical can offer." But an unfinished version leaked online before the movie was even released, reports Variety Screenshots and footage from the fantasy adventure were being shared widely on social media platforms this week, and were also available on file sharing sites. The images and scenes have uncompleted visual effects. Most of the footage was quickly taken down by the rights holders. Although pirated footage is a common problem for major film releases, it's rare to have a working print leak online in this way, raising questions about how such an early version of the movie was accessed, stolen and then shared. Read more of this story at Slashdot.
- NFL Adopts Sony's 'Virtual Measurements' for Football's First Downs (2025/04/06 19:34)theodp writes: America's National Football League announced that beginning with the 2025 season, Sony's Hawk-Eye virtual measurement technology will assess and identify first downs after a ball spot. Sony's Hawk-Eye virtual measurement technology, which consists of six 8K cameras for optical tracking of the position of the ball, is operated from the NFL's "Art McNally GameDay Central Officiating Center" in New York and is integrated with the League's existing replay system. It will serve as an efficient alternative to the process of having a three-person chain crew walk chains onto the field and manually measure whether 10 yards have been met after the official has spotted the ball. However, the chain crew will remain on the field in a secondary capacity. The NFL's executive VP of football operations says their move brings "world-class on field officiating with state-of-the-art technology to advance football excellence." (The NFL's announcement notes the whole process takes about 30 seconds, "saving up to 40 seconds from a measurement with the chains.") The move comes a full seven years after Apple introduced its iPhone Measure app... Read more of this story at Slashdot.
- In 'Milestone' for Open Source, Meta Releases New Benchmark-Beating Llama 4 Models (2025/04/06 18:05)It's "a milestone for Meta AI and for open source," Mark Zuckerberg said this weekend. "For the first time, the best small, mid-size, and potentially soon frontier [large-language] models will be open source." Zuckerberg anounced four new Llama LLMs in a video posted on Instagram and Facebook — two dropping this weekend, with another two on the way. "Our goal is to build the world's leading AI, open source it, and make it universally accessible so that everyone in the world benefits." Zuckerberg's announcement: I've said for a while that I think open source AI is going to become the leading models. And with Llama 4 this is starting to happen. - The first model is Llama 4 Scout. It is extremely fast, natively multi-modal. It has an industry-leading "nearly infinite" 10M-token context length, and is designed to run on a single GPU. [Meta's blog post says it fits on an NVIDIA H100]. It is 17 billion parameters by 16 experts, and it is by far the highest performing small model in its class. - The second model is Llama 4 Maverick — the workhorse. It beats GPT-4o and Gemini Flash 2 on all benchmarks. It is smaller and more efficient than DeepSeek v3, but it is still comparable on text, plus it is natively multi-modal. This one is 17B parameters x 128 experts, and it is designed to run on a single host for easy inference. This thing is a beast. Zuck promised more news next month on "Llama 4 Reasoning" — but the fourth model will be called Llama 4 Behemoth. "This thing is massive. More than 2 trillion parameters." (A blog post from Meta AI says it also has a 288 billion active parameter model, outperforms GPT-4.5, Claude Sonnet 3.7, and Gemini 2.0 Pro on STEM benchmarks, and will "serve as a teacher for our new models.") "I'm not aware of anyone training a larger model out there," Zuckberg says in his video, calling Behemoth "already the highest performing base model in the world, and it is not even done training yet." "If you want to try Llama 4, you can use Meta AI in WhatsApp, Messenger, or Instagram Direct," Zuckberg said in his video, "or you can go to our web site at meta.ai." The Scout and Maverick models can be downloaded from llama.com and Hugging Face. "We continue to believe that openness drives innovation," Meta AI says in their blog post, "and is good for developers, good for Meta, and good for the world." Their blog post declares it's "The beginning of a new era of natively multimodal AI innovation," calling Scout and Maverick "the best choices for adding next-generation intelligence." This is just the beginning for the Llama 4 collection. We believe that the most intelligent systems need to be capable of taking generalized actions, conversing naturally with humans, and working through challenging problems they haven't seen before. Giving Llama superpowers in these areas will lead to better products for people on our platforms and more opportunities for developers to innovate on the next big consumer and business use cases. We're continuing to research and prototype both models and products, and we'll share more about our vision at LlamaCon on April 29... We also can't wait to see the incredible new experiences the community builds with our new Llama 4 models. "The impressive part about Llama 4 Maverick is that with just 17B active parameters, it has scored an ELO score of 1,417 on the LMArena leaderboard," notes the tech news site Beebom. "This puts the Maverick model in the second spot, just below Gemini 2.5 Pro, and above Grok 3, GPT-4o, GPT-4.5, and more. "It also achieves comparable results when compared to the latest DeepSeek V3 model on reasoning and coding tasks, and surprisingly, with just half the active parameters." Read more of this story at Slashdot.
- Forget 'Snow Sequoia'. Now I'm Cheering for Better Linux Hardware (2025/04/06 16:34)It was long-time Slashdot reader uninet who argued "Apple Needs a Snow Sequoia." (That is, Apple needs an upgrade to MacOS Sequoia that's like it's earlier "Snow Leopard" upgrade to "Leopard" OS — an upgrade that's "all about how little it added and how much it took away".) "My recent column on Apple's declining software quality hit a nerve..." he writes in a follow-up. "So why do any of us put up with software that grows increasingly buggy?" "One word: hardware. And that's where I'd love to see someone help Linux take the next step." Apple knows how to turn out very good quality pieces of hardware and, for many purposes, stands alone. That's been largely true for the last couple of decades. The half-decade of Apple Silicon has cemented this position. At any price point Apple contends, Macs, iPads and iPhones are either without peers or at the top of the market in build quality and processing power... [I]f only there were hardware that was as good and worked together as well as Apple's, jumping ship to Linux would be awfully attractive at this juncture... For Apple aficionados troubled by the state of MacOS, the modern GNOME desktop on Linux beckons as a more faithful implementation of the ideals of MacOS than current MacOS does. GNOME is painstakingly consistent across its different apps and exudes the minimalist philosophy with which Apple's hardware shines... Now is a perfect moment for a modern Linux push to take that wind back. What it needs, though, is to solve its remaining weakness on the hardware side. One of the giants of electronics manufacturing, tired of being stuck between the Microsoft and Apple ecosystems, would only need to decide to commit the resources necessary to solve the hardware puzzle... ChromeOS has grown to the extent it does because there is hardware designed for it. Take that and carry it further by making it good hardware utilizing the best Linux software and you'd have something disruptive... Initially, the hardware could be "good enough" for the software, much as Apple's software today is merely "good enough" for the hardware. Iterating from there could lead to a genuine third way of computing. They titled their piece, "I Want a Better Mac, so I'm Cheering for a Better Linux." (Wondering if Dell or Sony could be the one to supply that good hardware...) "I say this not as someone who thinks Linux will ever dominate the personal computing world, but as someone who wants to see a spark of creativity and push beyond mediocrity in it again. "Apple needs a real competitor, one alternatives such as GNOME on Linux could actually be, if only the hardware rose to the occasion." Read more of this story at Slashdot.
- After 48 Years, Voyager Scientist Confronts the Mission's Final Years (2025/04/06 15:34)"I started working on Voyager in 1977," the Voyager mission's project scientist told Gizmodo Saturday in a new interview. "It was my first job out of college." 35 years later, a Voyager probe became the first spacecraft to cross into interstellar space in 2012, with Voyager 2 following in 2018. But while each Voyager spacecraft carries 10 scientific instruments, all but three have now been turned off to conserve power, Gizmodo writes. "The two spacecraft now have enough power to operate for another year or so before engineers are forced to turn off two more instruments..." Voyager Mission Project Scientist Linda Spilker: The number of people that are working on and flying Voyager is a whole lot smaller than it was in the planetary days... The challenge was, can we reach the heliopause? We didn't know where it was, we had no idea how far away it was. We got to Neptune, and then we thought, "well, maybe it's just another 10 [astronomical units] or so, a little bit further, a little bit further." And so every time we got a little bit further, the modelers would go back, scratch their heads and say, "ah, it could be a little bit more, a little bit farther away," and so on and on that continued, until finally, Voyager 1 crossed the heliopause in 2012... Gizmodo: Is it an emotional decision to turn off Voyager's instruments? Spilker: I was talking to the cosmic ray instrument lead, and I said, "Wow, this must really be tough for you to see your instrument turned off." He helped build the instrument in the early 1970s. This instrument that's been sending you data, and that's been part of your life for over 50 years now. And he said, it was hard to think about turning it off for the whole team. It's kind of like losing a best friend, or someone that's been a part of your life for so many years, and then suddenly, it's silent. At the same time, there's this pride that you were part of that, and your instrument got so much great data — so it's a mix of emotions... The spacecraft had a lot of redundancy on it, so that means two of every computer and two of all the key components. We've been able to turn off those backup units, but we're now at the point where, to really get a significant amount of power, all that's left are some of the science instruments to turn off. So, that's where we're at... How cold can the lines get before they freeze? How cold can some of these other components get before they stop working? So that's another challenge. Then there are individual tiny thrusters that align the spacecraft and keep that antenna pointed at the Earth so we can send the data back, and they're very slowly clogging up with little bits of silica, and so their puffs are getting weaker and weaker. That's another challenge that we're going through to balance. But we're hopeful that we can get one, possibly two, spacecraft to the 50th anniversary in 2027. Voyager's golden anniversary, and perhaps even into the early 2030s with one, maybe two, science instruments. "We're well past the warranty of four years..." Spilker says at one point. And "We're still working and thinking about an interstellar probe that would go much, much farther than Voyager. "You're talking about a multi-generation mission." Read more of this story at Slashdot.
- New Tinder Game 'Lets You Flirt With AI Characters. Three of Them Dumped Me' (2025/04/06 14:34)Tinder "is experimenting with a chatbot that claims to help users improve their flirting skills," notes Washington Post internet-culture reporter Tatum Hunter. The chatbot is available only to users in the United States on iPhones for a limited time, and powered by OpenAI's GPT-4o each character "kicks off an improvised conversation, and the user responds out loud with something flirty..." "Three of them dumped me." You can win points for banter the app deems "charming" or "playful." You lose points if your back-and-forth seems "cheeky" or "quirky"... It asked me to talk out loud into my phone and win the romantic interest of various AI characters. The first scenario involved a financial analyst named Charles, whom I've supposedly run into at the Tokyo airport after accidentally swapping our luggage. I tried my best to be polite to the finance guy who stole my suitcase, asking questions about his travel and agreeing to go to coffee. But the game had some critical feedback: I should try to connect more emotionally using humor or stories from my life. My next go had me at a Dallas wedding trying to flirt with Andrew, a data analyst who had supposedly stumbled into the venue, underdressed, because he'd been looking for a quiet spot to ... analyze data. This time I kept things playful, poking fun at Andrew for crashing a wedding. Andrew didn't like that. I'd "opted to disengage" by teasing this person instead of helping him blend in at the wedding, the app said. A failure on my part, apparently — and also a reminder why generative AI doesn't belong everywhere... Going in, I was worried Tinder's AI characters would outperform the people I've met on dating apps and I'd fall down a rabbit hole of robot love. Instead, they behaved in a way typical for chatbots: Drifting toward biased norms and failing to capture the complexity of human emotions and interactions. The "Game Game" seemed to replicate the worst parts of flirting — the confusion, the unclear expectations, the uncomfortable power dynamics — without the good parts, like the spark of curiosity about another person. Tinder released the feature on April Fools' Day, likely as a bid for impressions and traffic. But its limitations overshadowed its novelty... Hillary Paine, Tinder's vice president of product, growth and revenue, said in an email that AI will play a "big role in the future of dating and Tinder's evolution." She said the game is meant to be silly and that the company "leaned into the campiness." Gen Z is a socially anxious generation, Paine said, and this age group is willing to endure a little cringe if it leads to a "real connection." The article suggests it's another example of companies "eager to incorporate this newish technology, often without considering whether it adds any value for users." But "As apps like Tinder and Bumble lose users amid 'dating app burnout,' the companies are turning to AI to win new growth." (The dating app Rizz "uses AI to autosuggest good lines to use," while Teaser "spins up a chatbot that's based on your personality, meant to talk and behave like you would during a flirty chat," and people "are forming relationships with AI companion bots by the millions.") And the companion-bot company Replika "boasts more than 30 million users..." Read more of this story at Slashdot.
- 'Tron' Sequel Trailer Released by Disney (2025/04/06 11:34)This October will see the release of a film that's nearly 43 years in the making, reports Ars Technica: It's difficult to underestimate the massive influence that Disney's 1982 cult science fiction film, TRON, had on both the film industry — thanks to combining live action with what were then groundbreaking visual effects rife with computer-generated imagery — and on nerd culture at large. Over the ensuing decades there has been one sequel, an animated TV series, a comic book miniseries, video games, and theme park attractions, all modeled on director Steve Lisberg's original fictional world. Now we're getting a third installment in the film franchise: TRON: Ares, directed by Joachim Rønning (Pirates of the Caribbean: Dead Men Tell No Tales, Maleficent: Mistress of Evil), that serves as a standalone sequel to 2010's TRON: Legacy. Disney just released the first trailer and poster art, and while the footage is short on plot, it's got the show-stopping visuals we've come to expect from all things TRON. The film's director says it "builds upon the legacy of cutting-edge design, technology and storytelling, according to an official statement from Disney. And here's how they describe the plot. "TRON: Ares follows a highly sophisticated Program, Ares, who is sent from the digital world into the real world on a dangerous mission, marking humankind's first encounter with A.I. beings." Share your thoughts in the comments. (Anyone remember playing the Tron videogame?) The first episode of 2012's animated Tron: Uprising is available on the Disney XD YouTube channel... Read more of this story at Slashdot.
- Were Still More UK Postmasters Also Wrongly Prosecuted Over Accounting Bug? (2025/04/06 07:34)U.K. postmasters were mistakenly sent to prison due to a bug in their "Horizon" accounting software — as first reported by Computer Weekly back in 2009. Nearly 16 years later, the same site reports that now the Scottish Criminal Cases Review Commission "is attempting to contact any former subpostmasters that could have been prosecuted for unexplained losses on the Post Office's pre-Horizon Capture software. "There are former subpostmasters that, like Horizon users, could have been convicted of crimes based on data from these systems..." Since the Post Office Horizon scandal hit the mainstream in January 2024 — revealing to a wide audience the suffering experienced by subpostmasters who were blamed for errors in the Horizon accounting system — users of Post Office software that predated Horizon have come forward... to tell their stories, which echoed those of victims of the Horizon scandal. The Criminal Cases Review Commission for England and Wales is now reviewing 21 cases of potential wrongful conviction... where the Capture IT system could be a factor... The SCCRC is now calling on people that might have been convicted based on Capture accounts to come forward. "The commission encourages anyone who believes that their criminal conviction, or that of a relative, might have been affected by the Capture system to make contact with it," it said. The statutory body is also investigating a third Post Office system, known as Ecco+, which was also error-prone... A total of 64 former subpostmasters in Scotland have now had their convictions overturned through the legislation brought through Scottish Parliament. So far, 97 convicted subpostmasters have come forward, and 86 have been assessed, out of which the 64 have been overturned. However, 22 have been rejected and another 11 are still to be assessed. An independent group, fronted by a former Scottish subpostmaster, is also calling on users of any of the Post Office systems to come forward to tell their stories, and for support in seeking justice and redress. Read more of this story at Slashdot.
- Starliner's Space Station Flight Was 'Wilder' Than We Thought (2025/04/06 04:34)The Starliner spacecraft lost four thrusters while approaching the International Space Station last summer. NASA astronaut, Butch Wilmore took manual control, remembers Ars Technica, "But as Starliner's thrusters failed, Wilmore lost the ability to move the spacecraft in the direction he wanted to go..." Starliner had flown to within a stone's throw of the space station, a safe harbor, if only they could reach it. But already, the failure of so many thrusters violated the mission's flight rules. In such an instance, they were supposed to turn around and come back to Earth. Approaching the station was deemed too risky for Wilmore and Williams, aboard Starliner, as well as for the astronauts on the $100 billion space station. But what if it was not safe to come home, either? "I don't know that we can come back to Earth at that point," Wilmore said in an interview. "I don't know if we can. And matter of fact, I'm thinking we probably can't." After a half-hour exclusive interview, Ars Technica's senior space editor Eric Berger says he'd heard "a hell of a story." After Starliner lost four of its 28 reaction control system thrusters, Van Cise and this team in Houston decided the best chance for success was resetting the failed thrusters. This is, effectively, a fancy way of turning off your computer and rebooting it to try to fix the problem. But it meant Wilmore had to go hands-off from Starliner's controls. Imagine that. You're drifting away from the space station, trying to maintain your position. The station is your only real lifeline because if you lose the ability to dock, the chance of coming back in one piece is quite low. And now you're being told to take your hands off the controls... Two of the four thrusters came back online. Wilmore: "...But then we lose a fifth jet. What if we'd have lost that fifth jet while those other four were still down? I have no idea what would've happened. I attribute to the providence of the Lord getting those two jets back before that fifth one failed... Berger: Mission Control decided that it wanted to try to recover the failed thrusters again. After Wilmore took his hands off the controls, this process recovered all but one of them. At that point, the vehicle could be flown autonomously, as it was intended to be. "Wilmore added that he felt pretty confident, in the aftermath of docking to the space station, that Starliner probably would not be their ride home," according to the article. And Williams says it was the right decision. Publicly, NASA and Boeing expressed confidence in Starliner's safe return with crew. But Williams and Wilmore, who had just made that harrowing ride, felt differently. Read more of this story at Slashdot.
- Microsoft's New AI-Generated Version of 'Quake 2' Now Playable Online (2025/04/06 01:34)Microsoft has created a real-time AI-generated rendition of Quake II gameplay (playable on the web). Friday Xbox's general manager of gaming AI posted the startling link to "an AI-generated gaming experience" at Copilot.Microsoft.com "Move, shoot, explore — and every frame is created on the fly by an AI world model, responding to player inputs in real-time. Try it here." They started with their "Muse" videogame world models, adding "a real-time playable extension" that players can interact with through keyboard/controller actions, "essentially allowing you to play inside the model," according to a Microsoft blog post. A concerted effort by the team resulted in both planning out what data to collect (what game, how should the testers play said game, what kind of behaviours might we need to train a world model, etc), and the actual collection, preparation, and cleaning of the data required for model training. Much to our initial delight we were able to play inside the world that the model was simulating. We could wander around, move the camera, jump, crouch, shoot, and even blow-up barrels similar to the original game. Additionally, since it features in our data, we can also discover some of the secrets hidden in this level of Quake II. We can also insert images into the models' context and have those modifications persist in the scene... We do not intend for this to fully replicate the actual experience of playing the original Quake II game. This is intended to be a research exploration of what we are able to build using current ML approaches. Think of this as playing the model as opposed to playing the game... The interactions with enemy characters is a big area for improvement in our current WHAMM model. Often, they will appear fuzzy in the images and combat with them (damage being dealt to both the enemy/player) can be incorrect. They warn that the model "can and will forget about objects that go out of view" for longer than 0.9 seconds. "This can also be a source of fun, whereby you can defeat or spawn enemies by looking at the floor for a second and then looking back up. Or it can let you teleport around the map by looking up at the sky and then back down. These are some examples of playing the model." This generative AI model was trained on Quake II "with just over a week of data," reports Tom's Hardware — a dramatic reduction from the seven years required for the original model launched in February. Some context from The Verge: "You could imagine a world where from gameplay data and video that a model could learn old games and really make them portable to any platform where these models could run," said Microsoft Gaming CEO Phil Spencer in February. "We've talked about game preservation as an activity for us, and these models and their ability to learn completely how a game plays without the necessity of the original engine running on the original hardware opens up a ton of opportunity." "Is porting a game like Gameday 98 more feasible through AI or a small team?" asks the blog Windows Central. "What costs less or even takes less time? These are questions we'll be asking and answering over the coming decade as AI continues to grow. We're in year two of the AI boom; I'm terrified of what we'll see in year 10." "It's clear that Microsoft is now training Muse on more games than just Bleeding Edge," notes The Verge, "and it's likely we'll see more short interactive AI game experiences in Copilot Labs soon." Microsoft is also working on turning Copilot into a coach for games, allowing the AI assistant to see what you're playing and help with tips and guides. Part of that experience will be available to Windows Insiders through Copilot Vision soon. Read more of this story at Slashdot.
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